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Spaceship Cuisine

Informations

Year: 2018

Type: Spaceship Cuisine is a multitasking game

Support: smartphone

Authors

MAZARS Maxime Game Design Level Design

ROTH Clément

TUNA Gabriel

GRAZIANI Victor

LOGEAIS Alexandre

Pitch

You are a earth cook, kidnapped  in a space kitchen.

Going from planet to planet. Your misssion will be to prepare the best meals.

You will have to care about your environment and adapt yourself to all situations. 

Intentions

We wanted to create a multitasking and management game.

You will be required to optimise multiple tasks  and adapt yourself to all events that may happen in a space kitchen. We wanted simple mechanisms, easy to realise and  providing the player a high improvement curve.

Gameplay

The player has to complete order by using  workshops. To use one of them, you have to zoom in.

When you have finish your workshorp or if something important or critical is happening somewhere else, you can zoom out to go to another workshop.

To succeed an order, there are 2 parameters, the time and the quality.

When you complete an order you earn points. To reach the next level, you need to reach a required score.

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Level Design
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For the level design, we  concentrated on the time needed to realise each action for the order and the loosing time when you miss an order.

We have a lot of actions to do but easy and fast to do. You can earn time by optimizing them.

The amount provided by the order depends on the planet  you are.

You have to choose the most optimized order to reach the score.

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